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Post by Sully the Raptor on May 9, 2013 7:40:51 GMT -5
Hey guys, Just a note about names: I'm not super finicky and I won't make you pick one from your playbook, but try to keep them along the sort of theme that the names go with in each playbook. The naming structure of this game is very unique and intentional. They are described in the rulebook as "cultural references without the referents." Think of it this way: society has collapsed and even if our characters have managed to band together in some sort of small community, they have no real contact with other communities, no television, no internet, no radio, nothing like that. That's why you see funky made up names like Keeler and animal names and things like that.
Really look over all the options in your playbook, from top to bottom they are all designed to really hint at the heart of that character archetype, from the names, to the gender options, to the description options, and of course the moves and special moves, Hx rules, really everything.
Again, not saying to feel married to those names and description options, but definitely let those lists influence your decisions. Just wait until I start naming the NPCs. I think Hush Harrison is totally fine, just wanted to call attention to the intention of the playbooks.
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Post by Sully the Raptor on May 9, 2013 8:26:36 GMT -5
I'm prone to that type of ranting as most of you already know. Just something to think about!
Pick whatever name you want, it's fine!
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Post by Sully the Raptor on May 9, 2013 8:28:24 GMT -5
Ohhhh we are capped for players! Everyone try to get sheets done by this weekend and we can jump over to do Hx.
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Post by Sully the Raptor on May 11, 2013 16:40:14 GMT -5
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