|
Post by Sully the Raptor on Jun 30, 2017 12:34:51 GMT -5
Hey guys. I'm still writing this game and how it works, but let's kick things off with some character introductions.
Tell us your name, how long you've been with the caravan (which has been on the road for 38 years), and a short description. The description should include the signs associated with your traits. Then, at the end, name your traits and show us the numbers associated with them.
Do not reveal your secret in this introduction! Or else it wouldn't be much of a secret. If you feel that your motivation or important person would be common knowledge, feel free to incorporate that into your description as well. If not, then don't! It's up to you.
To give you an idea of what I'm talking about, I'll follow up with an intro of an NPC that you all are friendly with!
|
|
|
Post by Sully the Raptor on Jun 30, 2017 13:03:32 GMT -5
Xarf Laserhitch
Xarf was born into the caravan some 35 years ago. He's tall with a broad frame and a weathered, sun beaten face. Clad in heavy workboots, denim, plaid, and a sun-faded leather duster, you often see him working on vehicles and tending to pack animals. He's a respected member of the Gatorfood clan, which is the family that began this caravan years ago, and when he's not working you can usually spot him yucking it up with his siblings and cousins, or rough housing with nieces and nephews. He's often the voice of reason in the family, and does his best to end any bickering and find compromise when tensions run high. He's currently sporting a freshly stitched gash on his cheekbone, which he'll be quick to tell you he picked up down at the liquor wagon a few nights ago, and that you should see the other guy. He's a stern, hard worker with rough hands, but is a softie inside. The truth is easy to coerce out of him since he blushes when he's lying, which has led to many losing poker hands.
Traits: Central—Caravan Grip +3 Brawler +1 Family Man +2
Flaw: Open Book
|
|
|
Post by george on Jun 30, 2017 13:26:02 GMT -5
Very Epcot
Daredevil Pilot +3 (Central) Pilots a superpowered pogostick named Vinegar Tom. Also somewhat familiar with biplanes, small motorcycles, and an improvised submarine one time.
Cheerful +2 Friends with everyone and tries to find a positive spin. Not a Pollyana though.
Tomboy +1 Parents mostly leave her to her own devices. She prefers sensible, rough-and-tumble clothes, but has promised her mom to always carry a scarf at least.
Flaw: Absolutely No Sense Of Direction If the caravan isn't moving past her she can't tell which end is the front.
|
|
Boojum
Apocalypse Person
Currently looking to run a game.
Posts: 52
|
Post by Boojum on Jul 1, 2017 19:51:25 GMT -5
Q'eric Ochopee
Q'eric is big. Tall, broad shouldered, powerful legs and long, heavily muscled arms that look like they'd be a more suited to a gorilla than to a man. Tufts of body hair poke out under his clothes and his bare skin looks like it may be razor burned. There's a big dopey grin pasted on his wide homely homely face and his eyes twinkle as they take in the new scenery. He wears smudged overalls with lots of pockets, an aloha shirt, a fanny pack, steel-toed work boots. He's got a stuffed alpaca in robes and a crown under one arm and is carrying a 55 gallon drum over his other shoulder. His pregnant mother joined the caravan when it formed and he was born before their first stop.
Traits: Constant Tourist +3 (Central) Half Skunk-Ape +2 Nomadic Workhorse +1
Flaw: Obvious outsider
|
|
|
Post by govetenko on Jul 5, 2017 0:35:03 GMT -5
SPUD
Spud is a 3 foot tall egg shaped robot with 4 identical limbs that function as both arms and legs. The center of his egg contains a circular screen that generally has an emoticonesque face portrayed upon it, but regularly has whatever images SPUD thinks will convey his point most effectively. SPUD's egg is well maintained (he can regularly be seen wiping it with microfiber cloths, and whatever else to keep it clean) but has clearly been through a lot of trauma. There are nicks and scratches, burn marks, and a dent or two. Judging by the design and styling, you might think that SPUD was designed and built 25 years ago. His limbs are clearly much newer and fancier however. His limbs have built in lasers, small cutting torches and blades. They are a little scary, but he also clearly can use them gently and with great precision. People who have been in the caravan long enough might even have seen SPUD use special attachments to directly interface with other machines, or even to perform surgery. As a robot, SPUD doesnt need sleep/food/water, instead requiring regular recharge/coolant/lubricant
SPUD has been with the caravan for a very long time, about a quarter century now, and is typically seen patrolling the whole place, one limb fidgeting with a gadget that seemingly only has the single function of being assembled and disassembled in a variety of ways. Sometimes SPUD will short out in conversations, a loading screen or static popping onto his screen, or his whole body freezing up. This seems to primarily happen when SPUD is in a conversation with someone, so maybe his processors are bad at processing conversation, or maybe hes just faking it cause he doesnt like people, who knows?
TRAITS ROBOT 3 TECHNOMASTER 2 WEAPONIZED 1
FLAW UNCANNY VALLEY
SECRET doesnt have one, trust me
|
|
|
Post by grabanator on Jul 16, 2017 21:33:43 GMT -5
Fu Fe'Long
Fu Fe'Long is a a guy we all know. a real guys guy, right? So he comes packed with lazers. Lazers and cannons--one under each arm.
I won't tell you about the lazers, but they're BIG. Trust me when I tell ya--you got it though, right?
Fu Fe'Long isn't really his name I made that up. Who you're dealing with here is me, Mike McDooby. I floated up towards heaven but got lost along the way.
Now I find myself in this blasted caravan. Who can tell up from down, tall and broad shouldered from...this guy's an egg!
Hey now my mama gave me this sheet, and I'm a'sposed ta read this here, when we meet, so--
Drunken Rage 3 Snide Comment 2 Cannon Blast 1
Fatal Flaw: Haunted. Can't remember his Dreams. Unsure of Reality. Poor Table Manners.
1d4
|
|